10086 Commits (8d667a838b79d680f1f49f340758586d9ccf61ae)
 

Author SHA1 Message Date
Vladimír Vondruš 8d667a838b GL: add accidentally missing credits lines, clarify a TODO. 3 years ago
Vladimír Vondruš 27769efa07 GL: improve testing of Shader and AbstractShaderProgram error cases. 3 years ago
Vladimír Vondruš e38664a0ce Shaders: remove CompileState members on platforms that don't need them. 3 years ago
Vladimír Vondruš 2e3baf1911 Suppress a silly MSVC warning for an empty switch. 3 years ago
Vladimír Vondruš 28c1f84e68 Fix various variable shadowing warnings on MSVC. 3 years ago
Vladimír Vondruš 674ef46355 Vk: don't access and call conversion methods on items in empty arrays. 3 years ago
Vladimír Vondruš 31d7353ba6 Trade: use the fancy StridedArrayView slicing in MeshDataTest. 3 years ago
Vladimír Vondruš d16dbcd93c Trade: improve AnimationData OOB assertion messages. 3 years ago
Vladimír Vondruš a0a2cafa81 DebugTools: avoid accidental OOB access in FrameProfiler internals. 3 years ago
Vladimír Vondruš e1b4f37f9b doc: add a short overview of shader skinning support. 3 years ago
Vladimír Vondruš 96b5bd2d86 Shaders: allow uploading just a subset of joint matrices. 3 years ago
Vladimír Vondruš 876294b700 MeshTools: fix an annoyingly loud & useless GCC 12 warning. 3 years ago
Vladimír Vondruš cdf0cd5b91 Remove no-longer-needed StringStl.h includes. 3 years ago
Vladimír Vondruš 8d11a9f0ec Shaders: why am I still using std::string for this?! 3 years ago
Vladimír Vondruš 5787c27d73 doc: updated credits and changelog. 3 years ago
Vladimír Vondruš c026ac1cb5 MeshTools: handle JointIds and Weights in compile(). 3 years ago
Vladimír Vondruš 2395e39c41 MeshTools: print a warning if compile() ignores conflicting attributes. 3 years ago
Vladimír Vondruš 986f2acade MeshTools: minor code reordering in a test. 3 years ago
Vladimír Vondruš ecbe70bb40 MeshTools: clean up compile() tests. 3 years ago
Vladimír Vondruš 89a6eb22de Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Vladimír Vondruš 3f721d6667 Shaders: link to the bind*Buffer() functions from UBO usage docs. 3 years ago
Vladimír Vondruš d048fbc24e Shaders: merge two similar Phong test cases together. 3 years ago
Vladimír Vondruš f7d1446817 Shaders: forgot to test this here. 3 years ago
Vladimír Vondruš f285081da7 Shaders: name MeshVisualizer render test instance data consistently. 3 years ago
Vladimír Vondruš 9e3396b7d0 Shaders: minor cleanup in tests. 3 years ago
Vladimír Vondruš 3cfbe43766 Shaders: reorder MeshVisualizerGL tests to have common code together. 3 years ago
Vladimír Vondruš 5cfdb60681 Shaders: minor cleanup. 3 years ago
Vladimír Vondruš c33bf5fba7 Shaders: document also that some Configuration getters are not on ES2. 3 years ago
Vladimír Vondruš cba08f5c8f Shaders: somehow forgot to test the MeshVisualizer UBO objectId field. 3 years ago
Vladimír Vondruš 4ee6119ace Shaders: add all values to MeshVisualizerGL*D::Flags debug printer. 3 years ago
Vladimír Vondruš 003e4d80db Shaders: doc typo. 3 years ago
Vladimír Vondruš c2a18f290d Shaders: pack Phong light offset and count into 16 bits each. 3 years ago
Vladimír Vondruš 484e1702a6 Trade: attempt to resuscitate GCC 4.8 that died on this test. 3 years ago
Vladimír Vondruš bb6b84a76e sceneconverter: implement --bounds for mesh weights and joint IDs. 3 years ago
Vladimír Vondruš 07a8edb03d sceneconverter: test mesh bounds printing better. 3 years ago
Vladimír Vondruš 0d2ee66c7f MeshTools: recognize JointIds and Weights in removeDuplicatesFuzzy(). 3 years ago
Vladimír Vondruš 2b875a2db8 MeshTools: add some minimal docs to RemoveDuplicates MeshData test data. 3 years ago
Squareys f447e994d2 Trade: implement support for Weights & JointIds in MeshData. 3 years ago
Squareys 7f94a6f914 Shaders: add Weights and JointIds attribute types. 3 years ago
Vladimír Vondruš c76b9fcb48 modules: updated FindCorrade.cmake. 3 years ago
Vladimír Vondruš fe7edd7b63 Trade: C++, are you telling me that I can't do `-sizeof(foo)`?? 3 years ago
Vladimír Vondruš fe345a6e63 Trade: can't define a bitfield out of different types on MSVC. 3 years ago
Vladimír Vondruš 21aaaf4a61 package/ci: add a CTest timeout to Windows jobs. 3 years ago
Vladimír Vondruš be2749f0c4 package/ci: further reduce parallelism on the nondeprecated build. 3 years ago
Vladimír Vondruš 51a68a3fef Trade: work around MSVC 2015 parser warts. 3 years ago
Vladimír Vondruš 32d2885979 Trade: GCC 4.8 workarounds. 3 years ago
Vladimír Vondruš ae6029d128 Trade: support storing string fields in SceneData. 3 years ago
Vladimír Vondruš 8ee1244099 Trade: allow multiple SceneFieldType accepted for a T. 3 years ago
Vladimír Vondruš 656bc7e97b doc: use the now-common naming scheme for custom SceneField IDs. 3 years ago
Vladimír Vondruš b74a11eebc sceneconverter: use MeshData::attributeId() instead of a custom helper. 3 years ago