3533 Commits (eb66de657bcd16f490a0dd331324a9bafdb98cc6)
 

Author SHA1 Message Date
Vladimír Vondruš eb66de657b MSVC 2013 compatibility: fix memory corruption. 12 years ago
Vladimír Vondruš 9fcd535bec MSVC 2013 compatibility: can't use typename here. 12 years ago
Vladimír Vondruš 3b6529377f GCC 4.5 compatibility: no range-for. 12 years ago
Vladimír Vondruš dac1a1044f Merge branch 'master' into compatibility 12 years ago
Vladimír Vondruš 80d93728f6 Shaders: fix MeshVisualizer on ES3. 12 years ago
Vladimír Vondruš d0b6bb108a Merge branch 'master' into compatibility 12 years ago
Vladimír Vondruš 9d1e202ead Shaders: forgot to add the file. 12 years ago
Vladimír Vondruš b8abc00c66 Disable ARB_explicit_uniform_location on AMD drivers. 12 years ago
Vladimír Vondruš 0f8d22235d Shader: more robust extension presence checking. 12 years ago
Vladimír Vondruš 4f8962d5cd Proper disabling of extensions related to GLSL layout qualifier. 12 years ago
Vladimír Vondruš 70cf206112 Proper unimplemented ES2 extension disabling. 12 years ago
Vladimír Vondruš da1c8587f7 Platform: display disabled extension status in magnum-info. 12 years ago
Vladimír Vondruš 3e16f7ac58 Added function to query whether given extension is disabled. 12 years ago
Vladimír Vondruš 4c5d09a1b0 More robust support for extension-based driver bug workarounds. 12 years ago
Vladimír Vondruš c9cb61ae66 Simplified Context::isExtensionSupported() test. 12 years ago
Vladimír Vondruš 47bfa78902 Shaders: fix MeshVisualizer without ARB_explicit_uniform_location. 12 years ago
Vladimír Vondruš 7fabf280fd Platform: don't display empty ES2 extension list. 12 years ago
Vladimír Vondruš 677049d914 GCC 4.5 compatibility: cannot silence warnings in functions. 12 years ago
Vladimír Vondruš 76427f0d7b Merge branch 'master' into compatibility 12 years ago
Vladimír Vondruš 08e77819e8 Fix build on GCC 4.5 *and* OpenGL ES. 12 years ago
Vladimír Vondruš 6f42745250 Silence deprecated warnings in internals of deprecated build. 12 years ago
Vladimír Vondruš ef7575a47f Merge branch 'master' into compatibility 12 years ago
Vladimír Vondruš 02be314e9c Error out when compatibility branch is needed for particular compiler. 12 years ago
Vladimír Vondruš c8e4a93317 GCC 4.4 compatibility: no lambda functions. 12 years ago
Vladimír Vondruš 4a5ee634b4 GCC 4.4 compatibility: explicit std::reference_wrapper constructor. 12 years ago
Vladimír Vondruš bbe19ab788 GCC 4.5 compatibility: somehow can't use {} to construct from init-list. 12 years ago
Vladimír Vondruš d2229917f8 GCC 4.5 compatibility: no range-based for. 12 years ago
Vladimír Vondruš 96e2c35da4 GCC 4.5 compatibility: no forward enum declarations. 12 years ago
Vladimír Vondruš 68ab85de7b Merge branch 'master' into compatibility 12 years ago
Vladimír Vondruš e1105300cb Fix Context initialization in WebGL. 12 years ago
Vladimír Vondruš 8a9fa4d999 Test also ResourceManager::set() with default values. 12 years ago
Vladimír Vondruš 6015896ceb Doxygen I hate you. 12 years ago
Vladimír Vondruš e8aa600a34 Polished docs of ResourceManager API. 12 years ago
Vladimír Vondruš b64a50c821 SceneGraph: avoid unnecessary copies in deprecated functions. 12 years ago
Vladimír Vondruš 388db5ae00 SceneGraph: no need to return void. 12 years ago
Vladimír Vondruš ceb150f6d6 SceneGraph: workaround ambiguous overloads on deprecated GCC < 4.7 build. 12 years ago
Vladimír Vondruš 70a4909ed0 SceneGraph: don't do infinite recursion on deprecated Object::setClean(). 12 years ago
Vladimír Vondruš 12a2bb81ba Doc++, added some TODOs. 12 years ago
Vladimír Vondruš b9ca5f11a8 MeshTools: actually use the epsilon parameter. 12 years ago
Vladimír Vondruš b6f8ad4fa1 SceneGraph: fix Object test on deprecated build. 12 years ago
Vladimír Vondruš a16963276b SceneGraph: fix deprecated build. 12 years ago
Vladimír Vondruš 650fd6766b SceneGraph: use std::reference_wrapper in FeatureGroup internals. 12 years ago
Vladimír Vondruš aa49008358 SceneGraph: using std::reference_wrapper instead of pointers. 12 years ago
Vladimír Vondruš 8acd03778e SceneGraph: documentation updates and fixes. 12 years ago
Vladimír Vondruš ae9462b4c8 Shaders: documentation improvements. 12 years ago
Vladimír Vondruš e55ee11b6a Deprecate AbstractTexture::maxLayers() altogether. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš b1be448453 doc: hint that these function actually take some parameters. 12 years ago
Vladimír Vondruš cef4fde398 DebugTools: fix obsolete reference in documentation. 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago