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Contexts
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Request OpenGL 3.2 rather than 3.3.
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14 years ago |
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Math
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Don't include Matrix3 in Matrix4, as it isn't used.
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14 years ago |
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MeshTools
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MeshTools: added transform() function.
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14 years ago |
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Physics
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Don't include Matrix3 in Matrix4, as it isn't used.
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14 years ago |
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Primitives
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Better documentation for primitives.
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14 years ago |
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SceneGraph
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Don't include Matrix3 in Matrix4, as it isn't used.
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14 years ago |
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Shaders
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Point*D Vector* subclasses for homogeneous coordinates.
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14 years ago |
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Test
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Support for '0' and '1' constants in swizzle() functions.
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14 years ago |
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Trade
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Doc: crosslinking 1D/2D/3D alternatives.
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14 years ago |
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AbstractImage.cpp
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Port to OpenGL ES 2.
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14 years ago |
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AbstractImage.h
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Fixed compilation on OpenGL ES.
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14 years ago |
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AbstractShaderProgram.cpp
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Reduced #includes in headers.
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14 years ago |
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AbstractShaderProgram.h
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Don't include Matrix3 in Matrix4, as it isn't used.
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14 years ago |
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AbstractTexture.cpp
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More texture and renderbuffer internal formats supported in OpenGL ES 3.0.
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14 years ago |
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AbstractTexture.h
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Workarounds for old GLEW versions (tested on 1.6).
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14 years ago |
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Buffer.h
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Several new buffer targets and usages are available on OpenGL ES 3.0.
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14 years ago |
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BufferedImage.h
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Doc: crosslinking 1D/2D/3D alternatives.
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14 years ago |
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BufferedTexture.cpp
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Port to OpenGL ES 2.
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14 years ago |
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BufferedTexture.h
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Links to documentation of related gl*() function.
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14 years ago |
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CMakeLists.txt
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Initial version of resource manager.
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14 years ago |
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Color.h
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Returning references from vector component accessors.
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14 years ago |
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Context.cpp
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Context: use glGetString(GL_EXTENSIONS) on GL 2.1.
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14 years ago |
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Context.h
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GCC 4.6 compatibility of Extension class.
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14 years ago |
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CubeMapTexture.h
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CubeMapTexture is always seamless on OpenGL ES 3.0.
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14 years ago |
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CubeMapTextureArray.h
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Links to documentation of related gl*() function.
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14 years ago |
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Extensions.h
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Classes for handling version and extension information.
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14 years ago |
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Framebuffer.cpp
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Reduced #includes in headers.
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14 years ago |
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Framebuffer.h
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Links to documentation of related gl*() function.
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14 years ago |
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Image.h
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Doc: crosslinking 1D/2D/3D alternatives.
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14 years ago |
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ImageWrapper.h
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Non-constant access to image data.
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14 years ago |
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IndexedMesh.cpp
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Reduced #includes in headers.
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14 years ago |
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IndexedMesh.h
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Method chaining for Mesh.
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14 years ago |
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Magnum.h
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Point*D Vector* subclasses for homogeneous coordinates.
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14 years ago |
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Mesh.cpp
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Reduced #includes in headers.
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14 years ago |
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Mesh.h
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Method chaining for Mesh.
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14 years ago |
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Profiler.cpp
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Initial version of Profiler class.
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14 years ago |
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Profiler.h
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Doc++, added missing inline.
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14 years ago |
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Query.cpp
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Fixed linking errors when only OpenGL ES 2 is available.
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14 years ago |
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Query.h
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Fixed linking errors when only OpenGL ES 2 is available.
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14 years ago |
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Renderbuffer.cpp
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More texture and renderbuffer internal formats supported in OpenGL ES 3.0.
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14 years ago |
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Renderbuffer.h
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Workarounds for old GLEW versions (tested on 1.6).
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14 years ago |
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ResourceManager.h
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Fixed ResourceManager example.
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14 years ago |
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Shader.cpp
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Better ability to create portable shaders.
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14 years ago |
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Shader.h
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Better ability to create portable shaders.
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14 years ago |
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SizeTraits.cpp
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Happy New Year.
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15 years ago |
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SizeTraits.h
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Reduced #includes in headers.
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14 years ago |
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Swizzle.h
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Support for '0' and '1' constants in swizzle() functions.
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14 years ago |
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Texture.h
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Doc: crosslinking 1D/2D/3D alternatives.
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14 years ago |
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Timeline.cpp
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Fixed ambiguous function call.
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14 years ago |
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Timeline.h
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Timeline class.
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14 years ago |
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TypeTraits.cpp
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Port to OpenGL ES 2.
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14 years ago |
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TypeTraits.h
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Point*D Vector* subclasses for homogeneous coordinates.
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14 years ago |
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magnumConfigure.h.cmake
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Fixed linking errors when only OpenGL ES 2 is available.
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14 years ago |
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magnumVisibility.h
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Renamed visibility configuration headers to resemble library names.
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14 years ago |