7138 Commits (2b9772d86a1565818024ac84a4a602c25e988853)
 

Author SHA1 Message Date
Vladimír Vondruš 2b9772d86a Added generic ASTC formats and the corresponding WebGL extensions. 7 years ago
Vladimír Vondruš 7cb0c4d57d Added BC4, BC5, BC6H and BC7 compression formats. 7 years ago
Vladimír Vondruš 02538d566f Added sRGB variants of BC1/BC2/BC3 compression formats. 7 years ago
Vladimír Vondruš 7993360a9e Vk: update the header. 7 years ago
Vladimír Vondruš 1e761d5701 GL: minor cleanup. 7 years ago
Vladimír Vondruš 9aae386464 GL: add an important bit of tribal knowledge. 7 years ago
Vladimír Vondruš 619b4a3cb7 Be strict for missing values in pixel format switches. 7 years ago
Vladimír Vondruš e1ab3ccf6e GL: this extension was listed, but actually never in headers. 7 years ago
Vladimír Vondruš 5a2547dd40 GL: clarify use of sRGB formats on ES. 7 years ago
Vladimír Vondruš 15f9ec3adf Added {EXT_texture_compression,WEBGL_compressed_texture}_s3tc_srgb extensions. 7 years ago
Vladimír Vondruš fad30db41d GL: fix and add a comment so I don't mess this up again in the future. 7 years ago
Vladimír Vondruš 7d9ceb8832 Added ETC2 and EAC compressed pixel formats to the generic enum. 7 years ago
Vladimír Vondruš 748b43912f Improve CompressedPixelFormat docs. 7 years ago
Vladimír Vondruš eb7684da7e Platform: reuse the dynamically loaded opengl32.dll. 7 years ago
Vladimír Vondruš 9638e77996 Platform: we don't need to include windows.h here. 7 years ago
Vladimír Vondruš 1724f94445 doc: expand the section about Vcpkg --head installs. 7 years ago
Vladimír Vondruš acf06eb6d8 GL: don't implicitly enable debug output in OpenGLTester. 7 years ago
Vladimír Vondruš 6a905089b9 Platform: avoid needless string allocations in workaround detection. 7 years ago
Vladimír Vondruš 4e218d3f24 Platform: new nv-egl-forward-compatible-context-unhappy workaround. 7 years ago
Vladimír Vondruš d1d8db1f54 Platform: test also for EGL_EXT_device_base. 7 years ago
Vladimír Vondruš 53e86dd041 Platform: prefer EGL_EXT_device_enumeration to find an EGL display. 7 years ago
Vladimír Vondruš e02ca0f528 doc: wrap the workaround list. 7 years ago
Vladimír Vondruš 305454453d Platform: fix GLFW context creation on GL-less builds. 7 years ago
Vladimír Vondruš a61e258d88 Platform: fix {Sdl2,Glfw}Application startup on GL-less builds. 7 years ago
Vladimír Vondruš 4a1f6737b6 package/ci: build GLFW and SDL2 apps in the Vulkan build. 7 years ago
Vladimír Vondruš 693fb55c10 Platform: fix GLFW/SDL2 tests on builds w/o GL. 7 years ago
Vladimír Vondruš 0a0a652388 Platform: this code doesn't need stuff from GL. 7 years ago
Vladimír Vondruš 8587afaca7 GL: improve Attribute docs with clear integer/double unavailablility errors. 7 years ago
Vladimír Vondruš 4bc84f6815 Math: expand UnderlyingTypeOf to support vectors and matrices. 7 years ago
Vladimír Vondruš 30b8257c5e doc: updated credits and changelog. 7 years ago
Mandeep Singh Baines acaf35ad69 GL: imageSize is not available for GLES < 3.1 7 years ago
Vladimír Vondruš e8a715f54d doc: pretty pictures for the Shaders namespace overview. 7 years ago
Vladimír Vondruš 5617cb5199 Shaders: vertex color support in Phong and Flat. 7 years ago
Vladimír Vondruš d5e4de772e Shaders: doc++ 7 years ago
Vladimír Vondruš 6ffda8f123 Shaders: fix MeshVisualizer wireframe rendering on WebGL 2. 7 years ago
Vladimír Vondruš a3c8d8ec63 Shaders: allow Phong with zero lights. 7 years ago
Vladimír Vondruš 2d4df60257 Shaders: test for five lights works on ES2, too. 7 years ago
Vladimír Vondruš 1887fe0ab9 Math: added a scalar equal() / notEqual() variant. 7 years ago
Vladimír Vondruš 0f7e1e8fad Deprecate ResourceManager::instance(). 7 years ago
Vladimír Vondruš 110f8a37b9 doc: avoid horizontal scrollbars in Shaders code snippets. 7 years ago
Vladimír Vondruš 9e03dd077a GL: fix test asserts with the recently-deprecated nullptr ImageView. 7 years ago
Vladimír Vondruš 5be3f3ca7e Platform: if you call Sdl2Application::tickEvent(), it gets disabled. 7 years ago
Vladimír Vondruš 89d4a754d5 Platform: add MouseMoveEvent::relativePosition() to Glfw and Emscripten. 7 years ago
Vladimír Vondruš d54e8c1844 Platform: minor cleanup. 7 years ago
Vladimír Vondruš 31f5ca4546 Platform: check and return a reference from Screen::application(). 7 years ago
Vladimír Vondruš ad22f463fb Platform: add {Sdl2,Glfw,Emscripten}Application::setWindowTitle(). 7 years ago
Vladimír Vondruš 67bdc1bbd4 GL: make the ApiTrace viewport workaround no longer silent. 7 years ago
Vladimír Vondruš f22a626bc1 GL: these functions aren't available on ES. 7 years ago
Vladimír Vondruš cd5f5e7ff9 Shaders: add ColorOutput constant to all shaders for consistency. 7 years ago
Vladimír Vondruš b030fa9ad6 Shaders: huh, why this isn't done here? 7 years ago