9107 Commits (5f184bb6994a41c6f6f747314b8020143c06c2d8)
 

Author SHA1 Message Date
Vladimír Vondruš 5f184bb699 GL: fully implement ANGLE_base_vertex_base_instance on ES. 5 years ago
Vladimír Vondruš 895fddb28b GL: hey, ANGLE, fuck off with those pretentious requirements. 5 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš e0ddd8a302 GL,Shaders: unify skip messages to say "extension [not] supported". 5 years ago
Vladimír Vondruš 1222baf44c GL: drop compatibility fallback for the new multidraw API. 5 years ago
Vladimír Vondruš 0fb94f7061 GL: don't export Mesh internals. 5 years ago
Vladimír Vondruš 3751389e92 GL: properly test both 32bit and 64bit multidraw index offsets. 5 years ago
Vladimír Vondruš 5cddf7b6b7 GL: test for multidraw assertions using the low-level API. 5 years ago
Vladimír Vondruš 6a73008a38 GL: use consistent terms in a test. 5 years ago
Vladimír Vondruš 0148a1e80f Platform: using std::string::data() to print it is an antipattern. 5 years ago
Vladimír Vondruš 304819435d Math: no need to use a <string> in this test. 5 years ago
Vladimír Vondruš c3fbf45f46 GL: remove last remaining std::string concatenations from CORRADE_SKIP(). 5 years ago
Vladimír Vondruš 4eb6eca2d8 GL: shuffle test cases around a bit for consistency. 5 years ago
Vladimír Vondruš dc18ebcb23 GL: reduce code duplication. 5 years ago
Vladimír Vondruš 46c4c9acbe doc: add a page aggregating OpenGL-ES- and WebGL-specific features. 5 years ago
Vladimír Vondruš 28d9045d4f GL: doc++ 5 years ago
Vladimír Vondruš b2d7060ddc GL: wait, why these multidraw entrypoints are defined in MeshView? 5 years ago
Vladimír Vondruš 2fa4386f88 doc: updated changelog. 5 years ago
Vladimír Vondruš e3589e84b4 GL: skip tests for mismatched mesh attribute signedness on WebGL. 5 years ago
Vladimír Vondruš 86d78aba10 GL: fix MeshGLTest on WebGL. 5 years ago
Vladimír Vondruš 37495b0841 GL: make renderbuffer format match the shader format in MeshGLTest. 5 years ago
Vladimír Vondruš 1ee1f23f77 Doc++ 5 years ago
Vladimír Vondruš 4caf92cf5d GL: add some other rather crappy ways to detect ANGLE. 5 years ago
Vladimír Vondruš d0f57f0153 GL: actually, Mesa is detectable from the renderer string always. 5 years ago
Vladimír Vondruš 7ad928ae42 GL: make use of unmasked renderer string in Context::detectedDriver(). 5 years ago
Vladimír Vondruš f360c19426 GL: new "firefox-deprecated-debug-renderer-info" workaround. 5 years ago
Vladimír Vondruš 13d62634d8 GL: implement WEBGL_debug_renderer_info. 5 years ago
Vladimír Vondruš 04d294eda0 GL: disable requested extensions before setting up driver workarounds. 5 years ago
Vladimír Vondruš 86b454dc4e doc: add a page aggregating WebGL-specific features. 5 years ago
Vladimír Vondruš 3b82429db2 doc: rename \requires_gles20 to \requires_gles20_only. 5 years ago
Vladimír Vondruš d14dddc833 gl-info,vk-info: print remaining CORRADE_TARGET_* macros. 5 years ago
Vladimír Vondruš cad1f68eba doc: mention new KTX and glTF plugins. 5 years ago
Vladimír Vondruš d96957b5a4 Platform: bah! 5 years ago
Vladimír Vondruš b37df09892 Platform: clean up leftovers after old deprecated viewportEvent(). 5 years ago
Vladimír Vondruš 673022b161 GL: deduplicate global defaultFramebuffer state across shared libraries. 5 years ago
Vladimír Vondruš 0517dd5c58 GL: no need to set _viewport twice in Framebuffer constructor. 5 years ago
Vladimír Vondruš a2f7e1222b DebugTools: fix CompareImage test to pass on MSVC 2019 16.10(11?). 5 years ago
Vladimír Vondruš 78cf81bfca Trade: mutable access to MaterialData attribute values. 5 years ago
Vladimír Vondruš 1fb707497f Trade: not sure why these would need to be in that ifdef. 5 years ago
Vladimír Vondruš 145d41dcff Trade: doc++ 5 years ago
Vladimír Vondruš 602f08881b Trade: ensure AbstractImporter::fooForName() returns indices in bounds. 5 years ago
Vladimír Vondruš 6ce892f939 Math: doc++ 5 years ago
Vladimír Vondruš ff1b0ab307 Math: add off-center variants of 2D/3D orthographic projection as well. 5 years ago
Vladimír Vondruš 96c0d104c7 sceneconverter: don't forget to print mesh attribute array size, if set. 5 years ago
Vladimír Vondruš 5ef7bd26e7 Trade: improve MaterialData type mismatch assertions. 5 years ago
Vladimír Vondruš ebfbfcbb73 Trade: doc++ 5 years ago
Vladimír Vondruš bdc36e5d7a SceneGraph: properly decompose reflection in TRS transforms. 5 years ago
Vladimír Vondruš 3697125c7d Math: disallow reflections in {Complex,Quaternion}::fromMatrix(). 5 years ago
Vladimír Vondruš 1f55165941 SceneGraph: test that TRS transforms properly decompose reflection. 5 years ago
Vladimír Vondruš bd53b2ed1a Math: doc++ 5 years ago