3 Commits (7e1c93121c3db8ae2af8d49de3257021edd61cfb)

Author SHA1 Message Date
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš ce52f7b62f Moved Version enum to its own file. 13 years ago
Vladimír Vondruš c9103b8947 Fix compilation of Shader on MinGW32. 13 years ago
Vladimír Vondruš 5f51652aff Updated, documented and tested Shader and ShaderProgram movement. 13 years ago
Vladimír Vondruš a4aad89cfb Ability to print Shader::Type enum to Debug output. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš bfe6033348 Minor cleanup. 13 years ago
Vladimír Vondruš d945395800 Using Corrade::Utility::Directory::{read,write}() where possible. 13 years ago
Vladimír Vondruš ee045d261a Make some type conversions explicit. 13 years ago
Vladimír Vondruš 2c97326d8d std::fstream accepts filename as std::string in C++11. 13 years ago
Vladimír Vondruš 28032a3909 Doc++ 13 years ago
Vladimír Vondruš da03d86e3e Explicitly pass also shader source sizes in Shader::compile(). 13 years ago
Vladimír Vondruš d6c4bb0300 Use "constructor cast" instead of `static_cast<GL...>(...)`. 13 years ago
Vladimír Vondruš 41ee03c5c5 Missing std::to_string() is MinGW32's fault, not Windows fault. 13 years ago
Vladimír Vondruš 2426a08c7a GCC 4.6 compatibility: can't use both constexpr and const. 13 years ago
Vladimír Vondruš a040b358ef Shader-related limit queries. 13 years ago
Vladimír Vondruš 706560fb28 Mingw32's GCC 4.7 doesn't have std::to_string(). 13 years ago
Vladimír Vondruš 99c72ed99b Initial support for OpenGL 4.4. 13 years ago
Vladimír Vondruš 252f489eaa Don't query shader info log if it contains only '\0' character. 13 years ago
Vladimír Vondruš 0c31f5dbe4 NaCl's newlib doesn't have std::to_string(). 13 years ago
Vladimír Vondruš 9d1d4b5ef1 Properly number shader sources. 13 years ago
Vladimír Vondruš 64b00278b8 No need to add `#line` directive also before `#version` line. 13 years ago
Vladimír Vondruš 12f9666321 Missing space in shader compiler output message. 13 years ago
Vladimír Vondruš 6904b38b13 Reworked and cleaned up shader classes. 13 years ago
Vladimír Vondruš 4d3865c10c Properly move in shader move constructor/assignment. 13 years ago
Vladimír Vondruš 0804106f62 Make Shader::addSource() move-aware. 13 years ago
Vladimír Vondruš 950dde62f1 Make Shader::addSource() no-op for empty string. 13 years ago
Vladimír Vondruš 63245ae457 Fixed various superflous spaces and newlines in Shader error messages. 13 years ago
Vladimír Vondruš d3ebbabb27 Properly count line numbers in shaders. 13 years ago
Vladimír Vondruš fd4ada4fc1 Method chaining in Shader. 13 years ago
Vladimír Vondruš 1aac14d059 Using CORRADE_ASSERT_UNREACHABLE() instead of CORRADE_ASSERT(false). 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš b6f1910599 Making some asserts internal. 14 years ago
Vladimír Vondruš 0f889369f4 No `using namespace std` anywhere. 14 years ago
Vladimír Vondruš ae013effff Adapted to Corrade changes. 14 years ago
Vladimír Vondruš 6dc27374a4 Assert when creating Shader with unsupported version. 14 years ago
Vladimír Vondruš 4152e1fc9d Better ability to create portable shaders. 14 years ago
Vladimír Vondruš ac3a8b55d6 New Compute shader stage in OpenGL 4.3. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš d5be1b43a6 OpenGL ES 2: GLchar is not defined on BeagleBoard/Ångström Linux 2011.3. 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš f4496a0ba2 Fixed typo. 14 years ago
Vladimír Vondruš 39a313a357 Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Vladimír Vondruš 707cbfd992 Shader: strongly typed State enum. 14 years ago
Vladimír Vondruš d383dac4a1 Shader: strongly typed Type enum. 14 years ago
Vladimír Vondruš 54a2c47408 Create and delete shaders and programs only on construction/destruction. 14 years ago
Vladimír Vondruš 43c0016ed3 Move semantic for Shader class. 14 years ago
Vladimír Vondruš 47aeaed123 Shader didn't accept more than one shader source input. 14 years ago