1430 Commits (baeadc96634981e5040ac0ea6f23dbd4041e7068)
 

Author SHA1 Message Date
Vladimír Vondruš baeadc9663 Math: matrix/vector rework, part 2: matrix as array of column vectors. 13 years ago
Vladimír Vondruš 4c16a767db Math: doc++, minor code cleanup. 13 years ago
Vladimír Vondruš 0ed0f261b4 Math: matrix/vector rework, part 1: synchronized unit tests. 13 years ago
Vladimír Vondruš 60eaa3f7d4 Aaargh. 13 years ago
Vladimír Vondruš 63086fdebe SceneGraph: de-inlined some constructors & destructor, hidden internals. 13 years ago
Vladimír Vondruš 679ca80af5 SceneGraph: minor cleanup. 13 years ago
Vladimír Vondruš ba547fb7f8 Primitives: the library is now shared instead of static. 13 years ago
Vladimír Vondruš eb1dff499c Doc: added link to PowerVR hardware best practices. 13 years ago
Vladimír Vondruš 4cda770f4f Physics: fixed cyclic header dependency. 13 years ago
Vladimír Vondruš 29806b9415 Doc++ 13 years ago
Vladimír Vondruš ee73267665 Physics: convenience overload for ObjectShape::setShape(). 13 years ago
Vladimír Vondruš 5707a138d1 Print also resource key when attempting to overwrite final resource. 13 years ago
Vladimír Vondruš f8d71941fd DebugTools: assertions for non-empty resource key when it is needed. 13 years ago
Vladimír Vondruš 604c5f35ee DebugTools: oops, swapped order of parameters. 13 years ago
Vladimír Vondruš 540c322f5b DebugTools: support for Point shape in ShapeRenderer. 13 years ago
Vladimír Vondruš 79f77ca665 DebugTools: added point size to ShapeRendererOptions. 13 years ago
Vladimír Vondruš cd148cb3ff Primitives: added crosshair primitive. 13 years ago
Vladimír Vondruš bdeb1d7ac1 Another #include cleanup. 13 years ago
Vladimír Vondruš 6cbf3439c8 Doc++ 13 years ago
Vladimír Vondruš 12e539ff12 DebugTools: missing break in switch. 13 years ago
Vladimír Vondruš 7d830a17aa DebugTools: simplified and optimized internal shape rendering. 13 years ago
Vladimír Vondruš 25da008f9b DebugTools: don't set resource key for unused index buffer for 2D box. 13 years ago
Vladimír Vondruš 4139f70146 DebugTools: minor code cleanup. 13 years ago
Vladimír Vondruš 22750b262d Minor #include cleanup. 13 years ago
Vladimír Vondruš 99efc0cb62 DebugTools: common mesh building implementation for all shape renderers. 13 years ago
Vladimír Vondruš 96884d5ac7 DebugTools: render also non-axis-aligned boxes with proper size. 13 years ago
Vladimír Vondruš 377170212c DebugTools: render boxes with proper size. 13 years ago
Vladimír Vondruš b69f729e75 SceneGraph: thinko in FeatureGroup destructor. 13 years ago
Vladimír Vondruš c3bbf03917 DebugTools: using wireframe primitives in ShapeRenderer. 13 years ago
Vladimír Vondruš 0f27fb536f Primitives: Square can be now solid or wireframe. 13 years ago
Vladimír Vondruš 25b752a311 Primitives: Plane can be now solid or wireframe. 13 years ago
Vladimír Vondruš ac6182b329 Primitives: Cube can be now solid or wireframe. 13 years ago
Vladimír Vondruš 547c8a24da Trade: defaulted move constructor/assignment. 13 years ago
Vladimír Vondruš 85b715e115 Trade: added forward declaration header. 13 years ago
Vladimír Vondruš 59a3a7029d SceneGraph: allow duplicate occurences in Object::transformations(). 13 years ago
Vladimír Vondruš b86f107396 SceneGraph: split object transformations test into more functions. 13 years ago
Vladimír Vondruš 177898f93c SceneGraph: code cleanup, documentation, fixed assertions. 13 years ago
Vladimír Vondruš 2267627242 Text: return rendered rectangle from TextRenderer::render(). 13 years ago
Vladimír Vondruš 5e8625bd98 SceneGraph: don't pass duration in Animable constructor. 13 years ago
Vladimír Vondruš 58f936386f Doc++ 13 years ago
Vladimír Vondruš 09b115679b MeshTools: making use of index range in compressIndices(). 13 years ago
Vladimír Vondruš f07e4743f9 Ability to specify index range in Mesh::setIndexBuffer(). 13 years ago
Vladimír Vondruš d20682f3e5 Mesh: don't allow specifying index data from client memory. 13 years ago
Vladimír Vondruš a1c37258d6 Added missing const. 13 years ago
Vladimír Vondruš b9513d28cb Merged index type setting to Mesh::setIndexBuffer() and added offset. 13 years ago
Vladimír Vondruš ea2faa91b7 Explicit offset also in Mesh::addVertexBuffer(). 13 years ago
Vladimír Vondruš e29b608632 Proper passing of image data to textures. 13 years ago
Vladimír Vondruš 82f3b948af Trade: debug output for ObjectData*D::InstanceType enum. 13 years ago
Vladimír Vondruš 80661e4e61 Trade: resource names are handled by importer, not *Data classes. 13 years ago
Vladimír Vondruš 0cba8db268 Shaders: added missing 3D version of text shader. 13 years ago