2450 Commits (ef08f1ff79de6d3fe2f703ebbef1adf498a64122)
 

Author SHA1 Message Date
Vladimír Vondruš ef08f1ff79 Remove totally useless introduction paragraph in building documentation. 13 years ago
Vladimír Vondruš b66ce70154 Fixed and improved Getting Started documentation to be more failproof. 13 years ago
Vladimír Vondruš d690dcbb92 Platform: ability to not print all those implementation-defined values. 13 years ago
Vladimír Vondruš bc3cbf1ad6 Renamed ImageType and ImageFormat to ColorType and ColorFormat. 13 years ago
Vladimír Vondruš 6ccf098fc8 Add some TODOs for remaining limit queries. 13 years ago
Vladimír Vondruš 94d204ec0c Mention that line/polygon smooth and compiler query is not supported. 13 years ago
Vladimír Vondruš 6ee2745503 Texture-related limit queries. 13 years ago
Vladimír Vondruš 4a983566e6 Buffer-related limit queries. 13 years ago
Vladimír Vondruš eb24db9b5f Framebuffer-related limit queries. 13 years ago
Vladimír Vondruš c44681dbe1 Mesh-related limit queries. 13 years ago
Vladimír Vondruš a040b358ef Shader-related limit queries. 13 years ago
Vladimír Vondruš 323277a2f1 Added NV_fbo_color_attachments ES extension to the list. 13 years ago
Vladimír Vondruš ce1e299b53 Fixed ES3 build. 13 years ago
Vladimír Vondruš d714700899 Shapes: documented detailed collisions. 13 years ago
Vladimír Vondruš c5280d9a0f DebugTools: support for InvertedSphere in ShapeRenderer. 13 years ago
Vladimír Vondruš 4a79d24e9e Shapes: mention inverted shapes in the introductory docs. 13 years ago
Vladimír Vondruš da114ef853 Shapes: collision of InvertedSphere and Sphere. 13 years ago
Vladimír Vondruš 42691fb035 Shapes: collision of InvertedSphere and Point. 13 years ago
Vladimír Vondruš 54465070ae Shapes: added InvertedSphere shape. 13 years ago
Vladimír Vondruš c8b82479f9 Shapes: minor cleanup. 13 years ago
Vladimír Vondruš 103875ea9d Shapes: (detailed) collision of two spheres. 13 years ago
Vladimír Vondruš cf11f7e8fb Shapes: (detailed) collision of sphere vs. point. 13 years ago
Vladimír Vondruš 4b7187dd36 Shapes: Collision object, providing more detailed collision information. 13 years ago
Vladimír Vondruš fb6f6e47f6 DebugTools: doc++ 13 years ago
Vladimír Vondruš 2d25511570 Mention WITH_FIND_MODULE CMake option in documentation. 13 years ago
Vladimír Vondruš ea00057207 Updated FindCorrade.cmake from Corrade repository. 13 years ago
Vladimír Vondruš 136e5c08fc Mentioned version-aware extension queries in portability documentation. 13 years ago
Vladimír Vondruš 66a756a958 Shaders: extension queries depending on GLSL version in MeshVisualizer. 13 years ago
Vladimír Vondruš 0b4e6391a0 Shaders: extension support queries depend on selected GLSL version. 13 years ago
Vladimír Vondruš 0d28913731 Allow shader layout qualifiers only with GLSL 1.40 (GL 3.1) and above. 13 years ago
Vladimír Vondruš 06f0433250 Shaders: better preprocessor code formatting. 13 years ago
Vladimír Vondruš 4b773993e3 Ability to check that extension is supported in particular version. 13 years ago
Vladimír Vondruš c807e4f1b1 Test version/extension checking functions in Context. 13 years ago
Vladimír Vondruš 2c0e7da5a0 Shaders: fix compilation of textured Phong shader on OpenGL ES. 13 years ago
Vladimír Vondruš 51ca4be9a9 Shaders: fix Phong shader compilation for more than one texture. 13 years ago
Vladimír Vondruš 9e2dc3cc2f Shaders: test compilation of Phong shader. 13 years ago
Vladimír Vondruš 407fec17f3 SceneGraph: shorten lengthy test names to preserve 80-column ctest output. 13 years ago
Vladimír Vondruš 55a557f419 Shaders: test compilation of MeshVisualizer shader. 13 years ago
Vladimír Vondruš c2f69b20e8 Shaders: test compilation of Flat and VertexColor shaders. 13 years ago
Vladimír Vondruš c13f8a77f5 Shaders: test compilation of *Vector shaders. 13 years ago
Vladimír Vondruš c65ac5aeb3 Platform: NaCl build workaround. 13 years ago
Vladimír Vondruš f4de432ac4 Shaders: `const` for readonly vars is in ARB_shading_language_420pack. 13 years ago
Vladimír Vondruš fd1d067c36 Shaders: fix textured Phong for GLSL 1.20 and GLSL ES 1.0. 13 years ago
Vladimír Vondruš f166d006c2 Shaders: `const` for readonly variables is since GLSL 4.20. 13 years ago
Vladimír Vondruš 3240accce0 GLEW wasn't dependency for ES packages. 13 years ago
Vladimír Vondruš 948e771c79 Update package name in development PKGBUILDs. 13 years ago
Vladimír Vondruš 61af376fda SceneGraph: explicitly export also AbstractCamera symbols. 13 years ago
Vladimír Vondruš 655c9ea2cf Export GLLoadGen symbols so they can be used in shared libraries. 13 years ago
Vladimír Vondruš 100990cb0e Move extension loading into Magnum::Context. 13 years ago
Vladimír Vondruš 2ec933c000 Indent the nested ifdefs for better readability. 13 years ago