4024 Commits (80aaa5bbbc6faf1390aefb07e8109fd51a921ab4)

Author SHA1 Message Date
Vladimír Vondruš 80aaa5bbbc Minor cleanup. 10 years ago
Vladimír Vondruš ad27e192f4 modules: link also all required frameworks when finding SDL2 on iOS. 10 years ago
Vladimír Vondruš 3e81fbad41 iOS-specific function pointer loader. 10 years ago
Vladimír Vondruš e36f919118 Platform: properly install WindowlessCglApplication headers. 10 years ago
Vladimír Vondruš 26b51ad614 Adapted to Corrade changes. 10 years ago
Vladimír Vondruš 51a76ef87f Fix comparison in AbstractShaderProgram test. 10 years ago
Vladimír Vondruš 281bcac624 Fix building for Android with standard build systems. 10 years ago
Vladimír Vondruš 9e7c5656c6 Platform: don't use deprecated API in AndroidApplication. 10 years ago
Vladimír Vondruš 91753c1c42 Fix ES2 build. 10 years ago
Vladimír Vondruš 30fc1411bb Adapted to Corrade changes. 10 years ago
Vladimír Vondruš de62466eb4 Actually usable barriers in Renderer. 10 years ago
Vladimír Vondruš 740fdf35fe Fix AbstractShaderProgram GL test on ES3. 10 years ago
Vladimír Vondruš bcd8a81ba5 Implemented ARB_compute_shader. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš a1cae889df Use Containers::Array instead of std::vector for non-resizable storage. 10 years ago
Vladimír Vondruš a981593bd0 DebugTools: don't force dependency on SceneGraph and Shapes. 10 years ago
Vladimír Vondruš ce075752e9 MeshTools: removed unneeded enable_if. 10 years ago
Vladimír Vondruš 3f0737fa98 Added missing ARB_compute_shader limit queries. 10 years ago
Vladimír Vondruš 305f066003 Platform: another chaotic limit position. 10 years ago
Vladimír Vondruš 926c9532c6 Oops. 10 years ago
Vladimír Vondruš 62064d523d ARB_shader_storage_buffer_object seems to be done now. 10 years ago
Vladimír Vondruš f71bd7a2b8 Implemented ARB_texture_barrier. 10 years ago
Vladimír Vondruš 5b6875ca4a Implemented glMemoryBarrier() from ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš 1caf96a347 Finally completed ARB_uniform_buffer_object. 10 years ago
Vladimír Vondruš 7fb268bb62 Preprocessor madness cleanup. 10 years ago
Vladimír Vondruš c463526feb Don't yell at people. 10 years ago
Vladimír Vondruš 19d9fb452d Platform: put the limit into proper section. 10 years ago
Vladimír Vondruš 6849acb5c0 Doc++ 10 years ago
Vladimír Vondruš 3820ec39d7 Adapt to Corrade improvements. 10 years ago
Vladimír Vondruš 407f019977 Make the XFAIL in Mesh GL test more restrictive. 10 years ago
Vladimír Vondruš 5908609a2d Prevent test crash on drivers w/o ARB_get_texture_sub_image. 10 years ago
Vladimír Vondruš d5fa097143 Don't do shader validation in GL tests on OSX. 10 years ago
Vladimír Vondruš b52d0e345d Fix false-positive AMD/NVidia driver detection on OSX. 10 years ago
Vladimír Vondruš 6d067e389f Forgotten enumset operators for Context::DetectedDrivers. 10 years ago
Vladimír Vondruš 7ac84644da Avoid errors in GL tests on windowless applications w/o default FB. 10 years ago
Vladimír Vondruš 2e6e53b552 Don't use GLSL < 130 in GL tests on OSX. 10 years ago
Vladimír Vondruš 39f6e849a6 Properly check for all extensions in object label test. 10 years ago
Vladimír Vondruš 931f78d577 Fix object label queries with EXT_debug_label. 10 years ago
Vladimír Vondruš fede9f3f8d Math: fix test compilation on XCode. 10 years ago
Vladimír Vondruš 2557c963ab Shaders: fix compilation on ES2. 10 years ago
Vladimír Vondruš e0645d30df TgaImporter: fix compilation on ES2. 10 years ago
Vladimír Vondruš 395450cd5b Fix compilation on Windows. 10 years ago
Vladimír Vondruš 20b4c98a9b More NVidia-specific XFAILs for compressed pixel storage. 10 years ago
Vladimír Vondruš 5623b2ca38 Audio: well this is superfluous. 10 years ago
Vladimír Vondruš 162b7b9926 Audio: return reference also from Audio::Context::current(). 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš d36f45ac98 Fixed compiler warnings when building with CORRADE_NO_ASSERT. 10 years ago
Vladimír Vondruš fbeb2bf890 More strict XFAIL in CubeMapTexture GL test on NV. 10 years ago
Vladimír Vondruš 707d1d084d Ability to disable workarounds and extensions from environment. 10 years ago
Vladimír Vondruš ce67d652ea Adapted to Corrade::Utility::Arguments changes. 10 years ago