3412 Commits (8e1e8ee30efb7fc6aedca0ac7da71b9eab594b77)
 

Author SHA1 Message Date
Vladimír Vondruš 8e1e8ee30e Platform: enable magnum-info on Windows. 12 years ago
Vladimír Vondruš 89f4ab09ad Platform: added WindowlessWglApplication. 12 years ago
Vladimír Vondruš 34fc91bbd2 WITH_WINDOWLESSGLXAPPLICATION depends on WITH_DISTANCEFIELDCONVERTER. 12 years ago
Vladimír Vondruš 997a539cbf TextureTools: remove hard dependency on WindowlessGlxApplication. 12 years ago
Vladimír Vondruš 124994eb17 package: added MinGW-w64 PKGBUILD. 12 years ago
Vladimír Vondruš 99505a0b0c Updated toolchains submodule. 12 years ago
Vladimír Vondruš a7420dd013 Embarassing typos. 12 years ago
Vladimír Vondruš 24aa7a1bbe Platform: include cleanup. 12 years ago
Vladimír Vondruš 712de7fa67 doc++ 12 years ago
Vladimír Vondruš 79c27ef773 ObjImporter: fix compilation on NaCl/newlib. 12 years ago
Vladimír Vondruš f721cc347e ObjImporter: who did this?! 12 years ago
Vladimír Vondruš 069bdbd011 Fixed deprecated header. 12 years ago
Vladimír Vondruš 6eb9676604 Fix Shader::compile() error output. 12 years ago
Vladimír Vondruš 20c62a20ac Doc++ 12 years ago
Vladimír Vondruš 47bd4d7639 Merge pull request #51 from smw/master 12 years ago
Vladimír Vondruš 4d397bf4f3 Link to proper library on Windows. 12 years ago
Vladimír Vondruš 2356802831 Fix linker errors on MSVC. 12 years ago
Vladimír Vondruš cb1649a3f9 package: update ArchLinux PKGBUILD. 12 years ago
Vladimír Vondruš 8a412f1d5d Use SDL 2 instead of GLUT as the default and recommended toolkit. 12 years ago
Vladimír Vondruš 4573c357a2 Platform: default to non-resizable window in Sdl2Application. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš c0056f76d2 Code reorganization. 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 6488be5e91 glDrawElementsBaseVertex() needs ARB_draw_elements_base_vertex. 12 years ago
Vladimír Vondruš 2ea0a416ed Cleanup and code reorganization in MeshGLTest. 12 years ago
Vladimír Vondruš 7d0726e5a5 Doc++ 12 years ago
Stefan Wasilewski 0ab546b32c fixed build on mac 12 years ago
Vladimír Vondruš 072710bb8a Be less strict in OpenGL ES context version. 12 years ago
Vladimír Vondruš 35bd25201f Fix usage of reserved GLSL keyword in test. 12 years ago
Vladimír Vondruš 6e0d22095e Fixed Mesh move constructor/assignment. 12 years ago
Vladimír Vondruš 2ae7bfaf14 Max texture LOD bias _is_ available in OpenGL ES 3. 12 years ago
Vladimír Vondruš 55feeb22e5 Added some TODOs related to buffer storage. 12 years ago
Vladimír Vondruš 51a14b9e0b MeshTools: deprecate mesh/buffer-modifying vertex/index tools. 12 years ago
Vladimír Vondruš 2834e6029e Added test for mesh base vertex. 12 years ago
Vladimír Vondruš 5e06b776cf Updated MeshView to reflect changes in Mesh. 12 years ago
Vladimír Vondruš 7c2ef76048 Ability to specify base vertex in Mesh. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš d772f51050 Hide texture state members which are not used on ES. 12 years ago
Vladimír Vondruš 54cb177bb0 Properly initialize variables for texture limits in state tracker. 12 years ago
Vladimír Vondruš 153f57f5b1 Fix CubeMapTexture mipmap generation test. 12 years ago
Vladimír Vondruš ee403494fb Doc++ 12 years ago
Vladimír Vondruš 74ae14b44a Remove unused members from ES build. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš 1b1ad41ae1 Renamed internal function to avoid name clashes. 12 years ago
Vladimír Vondruš 11ea906e47 Doc++ 12 years ago
Vladimír Vondruš 325d139353 Doc++ 12 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 3e40bdd443 Doc++ 12 years ago
Vladimír Vondruš bbd1d94e73 Platform: nicer vector value display in magnum-info. 12 years ago
Vladimír Vondruš f16a607a6f Platform: display max texture size in magnum-info. 12 years ago